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Google Unveils Stadia Cloud Gaming Service
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Google Unveils Stadia Cloud Gaming Service

Since last year, we are hearing that Google is planning to step into the gaming service and the company also purchased a couple of services under its belt that strengthen its new service. Well, now the Mountain View company Google has announced Stadia cloud gaming service which is the future of gaming, and the announcement came at the Game Developers Conference (GDC) 2019 in San Francisco.

The all new Stadia will stream games from the cloud to the various platforms such as the Chrome browser, Chromecast, and Pixel devices, the service will launch at some point in 2019 in the US, Canada, UK, and Europe. To boost all of this cloud streaming, the tech giant is leveraging its global infrastructure of data centers to ensure servers are as close to players across the globe. The best part of Stadia, as lower latency is a necessity to stream games effectively on the internet. Google says it expects to support up to 4K at 60 fps at launch over an internet connection with approximately 25Mbps of bandwidth, and it’s planning to support up to 8K resolutions and 120 fps in the future.

Furthermore, the Stadia won’t be limited to single-player games. As the tech giant Google confirmed that multiplayer games will be supported as well. These would include battle royale and couch-based co-op experiences, and this increase popularity of the gaming service.

The search engine giant has also revealed the hardware of its newly unveiled Stadia, it will be powered by 16 GB RAM upto 484GB/s of performance, and there’s a custom AMD GPU with high bandwidth memory (HBM2) and 56 compute units. Having said that, Google declined to reveal details on the exact architecture it’s using.

Specifications of Google Stadia

CPU: Custom 2.7GHz hyper-threaded x86 CPU with AVX2 SIMD and 9.5MB L2+L3 cache
GPU: Custom AMD GPU with HBM2 memory and 56 compute units, capable of 10.7 teraflops
Memory: 16GB of RAM with up to 484GB/s of performance
SSD cloud storage

Google tells Digital Foundry that the Stadia hardware “can be stacked, that CPU and GPU compute is ‘elastic’, so multiple instances of this hardware can be used to create more ambitious games.”

Moreover, the new service can be integrated into YouTube and that will allow developers to add a Play button to game video on YouTube and lets users immediately play the game on Chrome.

That’s not all, along with the new gaming service, the company announced the Stadia controller. That will link to data centres directly through Wi-Fi. The controller features two new buttons, along with other game controlling buttons.

Google Unveils Stadia Cloud Gaming Service

Speaking about the two dedicated buttons, one button is called Capture button and that will allow users to share with friends, themselves or across the globe via YouTube. And there’s also a Google Assistant button to assist players in-game.

So, what are your thoughts about the new Stadia??? Do let us know in the comments section below!

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